Noah playing Igorok the wizard.
Karl playing Bobo the rogue.
Tess playing Tinus the sorcerer.
Issac playing Issac (B’Fai) the barbarian.
Elliott playing Varis the druid.
Sam playing Yartella the fighter.
Senan playing Sendalf the druid.
The group started to leave the gatehouse when they encountered a druid named Sendalf. He had taken shelter in the town from the undead hoard and since the more the merrier in a crisis, they asked him to join them and he accepted.
As they stepped out the door they met Lady Hurwich rushing past. She was taking advantage of a lull in the fighting to check the north wall.
“We cannot hold for long” she said, “someone needs to get the civilians, the little children out!”.
“Okay we’ll look after it.”
“Goodbye” she said as she return towards her troops at the breach in the west wall, “it was a nice town. Just get my people out, we will hold as long as we can.”
The group headed down towards the quays. The only way to get the people out was by boat. The situation was too dangerous outside the walls to try and reach the bridge over the Yarn towards Red Mills. As they approached the quays they reached the alchemist’s shop. It looked abandoned, so they decided to have a quick look inside. B’Fai took out his axe and approached the door. But, before he could strike it, a thought stuck him first. He reached down and tried the handle. The door was not locked and opened easily. Shrugging, he gently closed the door again and then smashed it open with his axe. If you are going to loot a town on the verge of collapse, you have to do it right.
Inside the shelves were pretty bare. It looked as if they had been hurriedly swept clean of all their contents. But Igorok searched carefully and uncovered three potions that had been left behind. One was a chalky white colour, the second was a pale blue and the third a bright red. Unsure of their effects he stuffed them in his backpack. Meanwhile B’Fai had found another adversarial door.
Outside Coop, the strange lady with copper skin and golden eyes, waited impatiently. “It’s not in there. I know it’s not in there!”
Bobo was the last member of the group on the street and was unsure how to respond, it sounded like the others were having more fun in there than it was out here. He edged closer to the door.
“Krash!” went the inner door under B’Fai’s axe. He didn’t even check if this one was open or not. It didn’t matter either way, it was open now. Behind the smashed door was a laboratory where the alchemist made potions. There was yet another door on the opposite wall, this one was to the outside and it was wide open and it intended to stay that way because closing seemed like a death sentence right now and it was just a young door with its whole life ahead of it. It swung open wider in the gentle breeze and tried to stay out of the way, tried to look more like an archway than a doorway. It must have been through this wide opening that the giant skeletal spider had got in. Giant skeletal spiders cannot smile, but if they could this one would have and it certainly attacked the barbarian with glee.
Axes swang, arrows flew, swords thrust forwards, fiery glowing arrows sped through the air. The gleeful undead spider lasted only moments. When it was over B’Fai found an arrow sticking out of the back of his shoulder. He pulled it out, walked over to the apologetically smiling Rashi and snapped it meaningfully under her nose.
“Sorry, accident” said Rashi.
“Grrrrrr” said B’Fai and stormed out into the street.
They found three unfinished potions in the alchemist’s workshop and although unsure of their quality they took them. Meanwhile Igorok attempted to take out the dead spider’s poisonous fangs. At the critical moment his hand slipped and he cut himself on the razor sharp teeth. Quickly he sucked on the shallow wound and spat any poison out in time.
They left and as they continued down the road the sign saying “Forester’s Alchemy Shoppe” fell off the building and quietly hid with a whimper.
“We’re open,” said the surviving door to anyone who listened, “wide open.”
As they continued on their way to the quays, the sounds of battle reached them from the western wall. The guards were shouting more now in alarm and agony than in victory. Things were clearly not going well.
There was chaos at the quays. About two thousand people and only six boats, each capable of holding about fifty people. They considered stacking halflings in one but then quickly realised that they could just use the boats as ferries to get people across the river. As long as the undead couldn’t follow them then they should be safe and there was only one bridge, they would see what they could do about it.
Once the ferrying had started they went along the quays towards the corner of the wall closest to the bridge. On the way they passed the blacksmith’s and in the theme of the alchemist’s they dropped in. B’Fai found some better armour and quickly put it on and the others grabbed some spare weapons and stocked up on arrows.
As they were leaving they spotted the actors’ covered wagon heading for the corner of the wall. When they reached the wooden parapet, magic flew from the various thespians and they blew a hole through the woods. They drove their wagon through and the wall suddenly filled in behind them.
The group hurried up and Varis sent his magic rope to the top of the wall so he could climb over. As he levered himself up he put he feet on the wall and swung right through. The repair had just been an illusion so nobody could follow them. They all ran through and saw the wagon speeding towards the bridge. They ran after them as quickly as they could.
Varis transformed into a panther and easily caught up. He climbed up on the roof. Sandalf, seeing Varis’ idea followed suit and also became a panther. Rashi and Bobo caught up with the wagon and went to either side. The others followed behind taking what shots they could. Igorok repeatedly firebolted the back steps until a small fire started. Whispered suggestions came from the wagon, but everyone ignored them. Tinus sent glowing arrow after glowing arrow into one of the two horses pulling the vehicle and finally just as they reached the bridge the horse fell and the wagon ground to a halt.
Varis leapt onto the driver and started clawing at him. Sandalf soon came over the top of the wagon and joined the fray. The door opened and two of the actors went after Rashi and Bobo, using their magic to try and paralyze them. Rashi was lucky, Bobo wasn’t. B’Fai jumped over the burning steps and smashed in the door. One of the actors attacking Varis peeled off to face the barbarian. Rashi’s luck now turned sour as Igorok called up a thunder clap of wind and knocked the unstable wagon over onto the actor she was fighting and on her. She scrambled out, alive but shaken.
Yartella threw deadly javelins at the foe and Tinus fired more magic arrows but the thespians were tough and their magic was giving them an edge. But then one by one they started to fall. Igorok came around the wagon and went to help Rashi. But the actor turned and suggested that instead he attack that person wildly throwing javelins. The wizard went after Yartella but his wild attacks missed. Then Bobo broke free of his paralysis and moved onto the bridge and hid.
The second last actor died and Igorok came out from the effects of his spell. Yartella was about to kill him but spared him when she saw him come back to normal. The wizard turned and screamed at the last actor. “I’m gonna kill you. I’m gonna rip your tongue out!” But the remaining actor, Murter, was already running away onto the bridge, he was getting away.
Then Bobo rose up from behind the dead horse and loosed an arrow that struck the actor in the eye and instantly killed him. He fell and Igorok enraged that he couldn’t carry out the first half of his threat, nonetheless completed the second.
As the fight ended they looked around they could see Lady Hurwich’s forces were now making a desperate last stand and as they watched her standard fell and the army of the undead washed over her into her undefended town.
But then they noticed yet another battalion of skeletons marching towards them. Towards the bridge. If them got over then the refugees were doomed. The small fire on the wagon was growing and this gave them the idea of burning the bridge completely.
First they did a very quick search of the actor’s wagon. On an overtuned dressing table with a large mirror was the wooden crown and a necklace of wooden baubles painted to look like rubies. They grabbed these two items and then under the disheveled costumes B’Fai found a chest. He dragged it out and using a key found on Murter’s body he opened it to find about two thousand gold pieces. Enough to pay off their debt to the Kalla! In fact this was where the Kalla’s money had gone. It was the actors who had robbed the theatres.
Spreading oil across the bridge and on the supporting trusses they light the bridge and retreated south to safety and watch it burn. The skeleton battalion reached the flames and stopped, thwarted in their attempt to pursue. As they watch the bridge burn they cast detect magic and saw that the wooden crown and the wooden necklace glowed softly. Somehow they were magical, but what they were, what they did or how they worked they could not discern.
When the bridge collapsed the group headed down to the bank of the Yarn and started to organise the survivors to head towards Red Mills. They looked up at the hill to the north of Pelville and the figure standing there bathed in crimson moonlight looked back at them with displeasure. They could feel his anger and hatred and Talbor lifted his bony hand and pointed at them and the red moonbeam sped from him over half a mile to them. The beam burned them and they struggled out from under it dragging the unconscious Rashi and Tinus with them. Varis and Sendalf revive the two and they all head south with the refugees. As they look back they see that bone spiders have come to the river next to the burnt out bridge. One of them stands on its four back legs and holds out its front four. A second spider climbs over the first and grips its comrade’s outstretched legs with its back legs and holds out its front ones. A third climbs over both of them, they are making a bridge of their bodies.
The group hurried south back toward Red Mills, knowing that the undead army of Talbor were not far behind.
1 Bone Spider = 1 x 200 = 200XP
Evacuating the refugees = 500XP
5 Thespians = 5 x 450 = 2250XP
Solving the Theatre Caper = 500XP
Finding the Wooden Crown = 500XP
Destroying the Bridge = 500XP
For a total of 4450, divided by 7 is 636XP each.
Igorok 2535 + 636 = 3171XP Level 4 !!!
Bobo 2535 + 636 = 3171XP Level 4 !!!
Tinus 2535 + 636 = 3171XP Level 4 !!!
Issac 2235 + 636 = 2871XP Level 4 !!!
Varis 2206 + 636 = 2842XP Level 4 !!!
Rashi 1895 + 636 = 2531XP Level 3
Sendalf 900 + 636 = 1536XP Level 3
Yartalla 679 + 636 = 1315XP Level 3 !!!
Congratulations to Noah, Karl, Tess, Issac, Elliott and Sam.
Igorok, Bobo, Tinus, Issac (B’Fai) and Varis are now level 4 and Yartalla is now level 3.